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[SF First-Person Shooter - Official Site]
Graphically, Halo looks somewhat dated compared to other recent PC games - a legacy of the delay porting it over from the XBox. Despite the crudity of the graphics, the general visual design is superb, capturing the sense of two different sets of alien technology, plus human. The music works well, too, combining with some VAST levels to generate a sense of awe.

The story is unusually strong for an FPS (OK, that's not saying much, given the hordes of games that don't get much above "shoot everything"). The player is a cybernetically-enhanced super soldier in a battle between humans and the numerically superior alien Covenant forces. Both sides are attempting to gain control of and understand a mini-ringworld - a Banks-ian Orbital - the "Halo" of the title.

It's the gameplay that matters, though, and Halo delivers. Small-scale tactical decisions abound. Which weapon, the weak but rapid-fire assault rifle, or the more powerful Covenant plasma rifle, which will overheat if fired in prolonged bursts? Use a grenade or save it? Which enemy to engage first, the one charging you with a power sword who'll kill you if he gets close, or the one taking potshots from afar who'll strip your shields in seconds?

The enemies are surprisingly smart, ducking, weaving, taking cover, and catching you off-guard with well-aimed grenades and surprising levels of patience.

It's fun, and has the "just five more minutes" factor by the truckload.

Date: 2004-02-20 03:19 (UTC)
From: [identity profile] eggwhite.livejournal.com
Some of the levels wear a little thin as they're a bit samey all through (the Library springs to mind), but it's still a damned fine FPS.

It's also damned fine for multiplayer... There are two games that we play regularly on the XBOX - Halo & Crimson Skies. Anything else we play for a bit, but we always come back to those two...

Re:

Date: 2004-02-20 14:26 (UTC)
From: [identity profile] blufive.livejournal.com
Yay! Crimson Skies! Hate the stunt-flying bits though. IMO, they are, to all intents and purposes, impossible. I think my record was clearing about 3 consecutive obstacles. The gaps are too small, and the controls too mushy.

Sequel is X-Box only - Boo! Hiss!

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