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[personal profile] blufive
UFO Aftermath is just as addictive, just as time-consuming, and just as difficult as the game it was inspired by (X-Com: UFO Defence, AKA UFO: Enemy Unknown)

More detailed comments may be forthcoming once I stop playing it quite so much.

Date: 2004-04-16 05:21 (UTC)
From: [identity profile] scribeoflight.livejournal.com
It looks very good in the screenshots - how good a system does it require in single-player, and what sort of connection do you need for decent online play? I have a 1.8 Ghz P4 with 512 RAM and a reasonably good graphics card...

Date: 2004-04-16 08:05 (UTC)
From: [identity profile] blufive.livejournal.com
Based on what the FAQ says, you're more than adequately equipped, hardware-wise.

For online play, everything I can see says it's play by e-mail - so unless the datafiles it's emailing around are stupidly large, it should be playable on just about any connection (though I won't make any promises about IP by carrier pigeon)

Date: 2004-04-16 09:06 (UTC)
From: [identity profile] scribeoflight.livejournal.com
Wonderful. I don't think I've ever seen that before...

And yes, a FAQ - cheers.

I'm currently getting used to Laser Squad - it's close enough to the old X-Com to be familiar, but with lots of lovely, tactical innovations (I'm pretty sure there wasn't 'Opportunity Fire' in the old one; or the facility to 'hold' your trooper in the middle of a march...).

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